Introduction to eSportwetten
While it is not necessarily a requirement to be a gamer enthusiast yourself, eSports has been a “hot” topic over the past years, and it is unlikely the euphoria about it will wear off any time soon. The industry is estimated to be worth roughly USD 1.5 billion by 2020, and the number of frequent eSports viewers accounted for 143 million in 2017. Given that the eSports video content watched will likely reach 6.6 billion Stunden in 2018, the number of frequent viewers and enthusiasts is projected to rise to 250 million by 2021.
Whether you have already been profoundly enchanted by the magical experience video games offer, the follow-up guidelines are designed to walk you through everything essential there is to know about eSports. So please read on to rediscover the world of eSports.
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What are eSports?
eSports or Electronic sports are classified as a competitive gaming at a professional level. Whereas some are still designed as one-on-one format, the majority of eSports games are team-based. Although a sequence of tournaments and leagues are played annually at a regional and a global level, the tipping point for every inspired fan is the final events also known as championships. These grand and spectacular eSports events have seen a significant growth in viewership, and hence revenues over the recent years. Competitors readily embrace the opportunity to showcase their refined skill set and gain popularity. The competitive spirit and flair for a win are enjoyed by an ever-increasing live audience while millions of people continue to watch with unwavering interest the games online. As many lucrative opportunities arise, broadcasting companies and other parties get involved in an attempt to attain their fair share.
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What games count as eSports?
The most relevant and popular classification of eSports games include the following:
First-person shooters (FPS)
As the name indicates, the player experiences the game through the eyes of an avatar of his/her choosing or if no choice is granted – from the perspective preset by the game. The first-person shooters are normally composed of predefined levels by a degree of difficulty and revolve around fast-paced fights. Some games grant players points of experience upon successful completion of a mission used to unleash new abilities and unlock weapons. In contrast, other first-person shooters are rather centered on narrative, problem-solving and logic puzzles. Without any objections for comprehensiveness, some of the most well-known and favored first-shooters include names such as Tom Clancy’s Rainbow Six Siege, Counter-Strike: Global Offensive, Overwatch, and Battlefield 1.
Multiplayer-online battle arena (MOBAs)
Successfully differentiated as a game genre alone and still evolving at a fast pace, the MOBA moniker was initially suggested by Riot Games, an American video game developer, and eSports tournament organizer. Here are some of the commonalities all the games that belong to the genre seem to share. Opposing player teams employ numerous selfless attempts to preserve their home bases from total demolition and the one who shall first see its attention accomplishes wins, accordingly. Unlike the first-shooter games, here the top-down perspective is present, or this is an elevated viewpoint above the action at hand. Moreover, defense towers are normally present to reinforce the home bases and automatically destroy the opposing enemies. Players can navigate most of the map and rely on some Fog of war elements to plan and successfully perform sneak attacks against enemies. The so-called RPG elements, which stands for random number generation, make it possible for avatars to level up and gain new abilities upon increasing the number of total kills. Without any objections for comprehensiveness, some of the most well-known and favored MOBAs include names such as League of Legends, Dota 2, Heroes of the storm, and Smite.
Real-time strategy
Strategy games involve tactical choices and maneuvers by opposing team players in terms of optimal movement and disposition of large forces, as well as internal decision tree style thinking and advanced situational awareness. The objective is clear – a tactical superiority that will determine the ultimate outcome of the battle at hand. Some of the most well-known and favored strategy games include names such as StarCraft II: Wings of Liberty, Civilization VI, Total War: Warhammer 2, and XCOM 2.
Cards, Racing and Sport games
… Cards have always been among the most well-known and favored games to play, and are continuing to gain even more popularity nowaTage. Options vary from gambling card games like blackjack and poker on e-casinos to sports wetten on collectible card games. The latter builds on the context of pitting two opponents against each other with the ultimate goal to reduce the opponent’s health to zero. Both players obtain customizable deck of cards embellished with fantasy or science fiction cartoons and used to challenge the adversary to one-on-one battle. Cards range in variety and normally consist of minions, spells, weapons, and hero cards. Some of the most popular card eSports games are Hearthstone, Artifact, Gwent: The Witcher Card Game, and The Elder Scrolls Legends.
The racing games are rather self-explanatory. Players engage in racing competitions while positioned in different types of surroundings that include variations in land, weather, roadway obstacles and hurdles. Some of the most popular racing eSports games are iRacing, F1 Esports Series, Forza Motorsport 2, and Project CARS Esports.
Similarly, sports games confront players that rely on arguments for serious skill set and athleticism in their single-minded pursuit of the ultimate victory. Depending on the game, different types of surroundings are available. Additionally, players are allowed to level up upon certain progress achieved, points earned, and the ability to unlock additional features. Some of the most popular sport eSports games are FIFA Series, NCAA Football, Madden NFL, and Rocket League.
What’s in the Future of eSports?
Our team eSports experts believe that eSports will grow at a fast pace and exponentially. Most of the younger generations know eSports, know the players, the tournaments, the games. That is not necessarily the case with the generations 40 and above. However, we believe that eSports will become mainstream and by mainstream, we mean anyone prior Millenials will know about it. eSports tournaments will likely surpass regular sports events and tournaments. While it would be difficult to beat NBA games, big tennis slam tournaments, Olympic games, it would be quite possible in the near future. Our team predictions are that eSports will surpass regular sports in terms of popularity, viewership and earning in a matter of a decade.
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